Rheinfelden VR

 
 

Together with Claus Pfisterer from Apochroma Photography and Beni Elmaleh we were working on a VR Project for the Rheinfelden Tourism Office. We had the task to recreate a Virtual Representation of the Old Town of Rheinfelden and give people a virtual time-travel 125 years back in time. Together in the team we combined our different skills to achieve this goal. Step by Step we figured out a work-flow and made stylistic choices on the way. I learned to combine different work-flows such as Photogrametry, 3d Modelling, texture baking and using deep-learning technology. 


 
 
The pretty Town-Hall that became center of our instellation.

The pretty Town-Hall that became center of our instellation.

 
Using a drone to create a photogrametry model, gave us a detailed map of dimensions and scale of our surrounding, and helped me for the modelling process.

Using a drone to create a photogrametry model, gave us a detailed map of dimensions and scale of our surrounding, and helped me for the modelling process.


Using the Photogrametry as a guide, i recreated the closest buildings in the VR Scene with a simplified and linear mesh that would make it easier to create detailed textures.

Using the Photogrametry as a guide, i recreated the closest buildings in the VR Scene with a simplified and linear mesh that would make it easier to create detailed textures.

Using a combination of baking textures from photographs as well as using painting software and seamless textures i created new and more detailed textures for the buildings

Using a combination of baking textures from photographs as well as using painting software and seamless textures i created new and more detailed textures for the buildings

 
 
 
 
rathaus_render.png
render_rathhaus_textured.png
 
 

Next to the scenery we also had made photogrametry models of some people from Rheinfelden in Belle Epoque styled clothing.

We added smaller Assets to the scene and decided to create a atmosphere that resembles a theatre scenery. We used lighting to create focus points of interest in the scenery for people to look at. Next to the moving people in the scene i also added a blimp, which would fly over the scenery.


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We wanted to give our scenery a different look and style since we found the realistic recreation of the buildings to be boring. For that i used deep-learning technology for a style transformation of my textures.  We fed the tool with paintings made by the rheinfeldner Artist Jackob Strasser to change our textures to look similar to his paintings.  


 
original texture

original texture

 
Jackob STrasser styled

Jackob STrasser styled